Still, the fact that the method works as well as it does on one of the current best graphics cards for gaming implies that the gaming industry could be close to making such methodology commercially viable in the near future. Here's a key bit from the project's paper: "Inference with our approach in its current unoptimized implementation takes half a second on a Geforce RTX 3090 GPU." In other words, this technology isn't ready for mainstream gaming efforts. There are caveats to the current demonstration of the potential of machine learning in gaming. Companies' dogged pursuits of photorealism in video games could be helped greatly if the research by Intel Labs is expanded upon. But the video game applications for this technology shouldn't be undersold, either. Mind you, the implications of this research are huge and extend well beyond GTA V or video games in general.
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